Resource Guess Who

Resource Type:

Lesson Plan

Subjects:

Artificial Intelligence, Arts & Music, Camp or Afterschool, Computer Science> Digital Citizenship, Ethics & Leadership, Social Studies/History

Grade Levels:

6th, 7th, 8th

Languages:

English

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Submitted by:

Charlotte Dungan

Using the Guess Who board game, students modify the game to reduce bias and then experiment with algorithms to find the hidden character.

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